Tapestry (NL)
Van dit Nederlandstalige spel is momenteel alleen een Engelse beschrijving beschikbaar.
Tapestry is a two-hour game for 1-5 players designed by Jamey Stegmaier.
Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people — your civilization is unique!
In Tapestry, you start from nothing and advance on any of the four advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.
—description from the publisher
Algemeen
Aantal spelers: 1-5
Speelduur: 90 min.
Leeftijd: 12+
Taal: Nederlands
Soort spel
Type/Thema: Civilization
Mechanisme: Area Majority / Influence, Contracts, Dice Rolling, Events, Grid Coverage, Hand Management, Hexagon Grid, Income, Map Addition, Once-Per-Game Abilities, Open Drafting, Push Your Luck, Solo / Solitaire Game, Square Grid, Take That, Tech Trees / Tech Tracks, Tile Placement, Variable Player Powers, Variable Set-up
Makers
Ontwerper: Jamey Stegmaier- Taal
- Nederlands
- Thema
- Civilization
- Leeftijd
- 12+
- Speelduur
- vanaf 90 min.
- Spelmechanisme
- Variable Player Powers, Take That, Press Your Luck, Hex-and-Counter, Card Drafting, Area Control / Area Influence, Tile Placement, Hand Management, Dice Rolling
- Aantal spelers
- 4, 3, 2, 1, 5